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Concept and Structure
Let us introduce our conceptual structure of SimMars standard edition. |
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[Plot]
Each sequential release will have a starting date based on true events. For example, version 1.0 standard edition will start on December 2003, when Mars Express is planned to arrive at Mars. Likewise, following releases will coincide with each mission date. Setting for each release also reflects the featuring mission. For example, version 1.0 assumes following background information:
And list of events given to a player includes:
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[Initial Setting]
A player can set the difficulty of the simulation. Basically budget differs according to the difficulty level. |
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[Simulation Engine]Here are possible variables used by the computer to carry out the actual simulation.
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[Game screen and window prompts]
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[Editions]There are three editions of software to be released: standard, educational and online. Standard is the basic software for elementary school children (third grade or higher recommended) to adults for simple enjoyment as an ordinary simulation game. Educational edition is modified for possible school use, in addition to the basic features in the standard edition. This edition has emphasis on international (political) relations and collaborations with people of different background. Teachers are encouraged for teachers to use SimMars in the class in middle-high school and high school level. Teachers' manual would be released for use in the school curriculum. The online edition allows multiple users to participate in the simulation simultaneously. Several online users can form a team to work on the same mission. Each user can set his/her own personal information, such as specialty (occupation), nationality, gender, name, age, and role in the mission. Targeted age group starts at 16 years old.
As a motivation factor, for online edition only, certification would be awarded from NASA if the party successfully accomplishes the mission to build a Mars colony with a population of 10,000. |
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[Releases]There will be new releases for each Mars mission. For each release, we will have different editions including standard edition, educational edition, and online edition.
For now, the plan is to have version 1 through 3 of the game. Each one will be created based on JPL mission timetable. Here is the table for the tentative contents of each version:
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